Joyful Positive Feedback*

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“I can tell you that what you did/said is correct and I feel happy for you.”

lupe

Interaction Situation

User and robot are engaged in a game during which the both of them have a common goal and the robot evaluated the user’s actions. The user performs well. To communicate this to the user, the robot makes its resulting positive inner emotional state visible to the user. 

gluehbirne

Solution

Let the robot express that:

  • It directs its attention towards the user using a user-oriented positioning in the room, letting robot and user face each other. (Attentive) 
  • The outcome of the user’s action was evaluated as positive using an affirmative light, sound or gesture  (Indication of correctness). 
  • It is experiencing happiness by letting it show a gesture or facial expression of joy (Happy). 
  • Its operation mode is <on> setting the status light to permanently glowing. (Operation mode on) 

Related patterns:

Needs: Attentive AND Indication of correctness AND Happy AND Operation mode on 

Opposed patterns: all other composed patterns – two composed patterns can never be executed at the same time

deko_element

Examples